AstroPlayStudio
Melbourne game studio · est. 2016

We build games people can’t put down.

AstroPlayStudio is an independent studio on Russell Street crafting original titles, co-development, and live-ops for mobile, PC, and console — from first prototype to global launch.

Titles shipped
40+
Titles shipped
Players reached
85M
Players reached
Making games
9 yrs
Making games
A vibrant scene from an AstroPlayStudio game
AstroPlayStudio developers reviewing a build together
The studio

A tight-knit team turning bold ideas into playable worlds.

We started in a Melbourne CBD warehouse in 2016 with three developers and one arcade cabinet. Today, 28 designers, engineers, and artists share a studio a block from the State Library, shipping games that top charts in Australia and abroad.

Every project starts with a two-week playable prototype — because a fun idea on paper still has to feel good in your hands. We prototype fast, playtest weekly with locals from Carlton and Fitzroy, and only greenlight what earns a real smile.

Prototype-first

Playable builds in 14 days, not slide decks.

Ship & support

Live-ops, events, and patches long after launch.

Made in Melbourne

Local playtesters, global audiences.

What we do

End-to-end game development services.

Fixed-scope packages and long-term partnerships, priced in AUD. Studio hours Mon–Fri, 9am–6pm AEST.

Original Game Development

Full-cycle production for mobile, PC & console — concept, art, code, and release. Engagements from AUD $60,000, typically 6–14 months.

Co-Development & Porting

Bolt our engineers onto your team to hit milestones or port your title to Switch, iOS, or Steam. From AUD $12,000 / month.

Rapid Prototyping

A polished, playable vertical slice in three weeks to validate your idea and pitch investors. Fixed fee, AUD $9,500.

Live-Ops & LiveGames

Seasonal events, battle passes, and content drops that keep players coming back. Retainers from AUD $7,500 / month.

Game Art & Animation

2D and 3D character design, environments, VFX, and UI crafted in-house by our art team. From AUD $4,200 per asset pack.

Audio & Music

Adaptive soundtracks, SFX, and voice direction mixed in our Russell Street studio. From AUD $3,800 per project.

Who you work with

Meet the leads behind the play.

A handful of the people who’ll be in your kick-off call.

Portrait of Mara Whitlock

Mara Whitlock

Creative Director

Ex-arcade cabinet tinkerer. Leads world-building and the weekly Friday playtest ritual.

Portrait of Devang Rao

Devang Rao

Lead Engineer

Unity & Unreal veteran who’s shipped on Switch, PS5, and half the app store.

Portrait of Priya Anand

Priya Anand

Art Director

Paints the studio’s signature saturated look; obsessed with readable silhouettes.

Portrait of Callum Byrne

Callum Byrne

Live-Ops Producer

Keeps our LiveGames fresh with events, telemetry, and a very full spreadsheet.

Portrait of  Layla Osman

Layla Osman

Audio Lead

Composes adaptive scores and once recorded a possum for a sound effect.

Kind words

Players and partners keep coming back.

A few notes from launches, storefronts, and our community.

AstroPlayStudio took our rough card-battler concept to a top-10 strategy launch in Australia within four months. Their weekly playtests caught problems we never would have.
Jordan M.Publisher, Sydney NSW · March 2025
The rapid prototype paid for itself — we walked into our funding round with something investors could actually hold and play. Closed the round two weeks later.
Emily T.Indie founder, Melbourne VIC · November 2024
Their live-ops team runs our seasonal events like clockwork. Retention is up 31% since we handed the calendar to Callum and the crew.
Rahul S.Studio partner, Brisbane QLD · January 2025
The port to Switch was flawless and shipped a week early. Rare to find a co-dev partner that communicates this clearly across time zones.
Sophie L.Producer, Auckland NZ · August 2024
Devlog

Get our monthly build notes.

Behind-the-scenes prototypes, playtest findings, and studio news — one email a month, no spam.

Say hello

Tell us about your game.

Pitch us a project, book a studio tour, or just talk shop. We reply within one business day.

Studio

168 Russell Street, Melbourne VIC 3000

Hours

Mon–Fri, 9:00am–6:00pm AEST